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Burnin rubber 3 giant
Burnin rubber 3 giant









  1. Burnin rubber 3 giant code#
  2. Burnin rubber 3 giant windows#

Many games fake a lot of effects and it's not even noticeable for most players. If you cannot optimize anymore, you could consider faking the effect you're trying to achieve. For instance looking up objects in the scene every frame when you can just as well look it up once and store a reference to the object. Now solve it! So you've found the source of the problem, what you can do now:

burnin rubber 3 giant

The Unity profiler, showing you how much time is spent in each area. It may however prove handy when debugging complex code. I usually consider this to be a last resort and I barely ever have to use it.

Burnin rubber 3 giant code#

This allows you to go through the code at run-time step by step allowing you to see what exactly is happening. From there you can usually check the commented code and find the problem. Comment pieces of code until it is running smoothly again. If you don't have a profiler, you can also use time to measure how much time is taken for certain functions. Unity for example has a handy built-in profiler that allows you to see how much time is spend in what areas. It can also happen that this problem was actually always there but has never been noticed before.

burnin rubber 3 giant

That's because your changes usually have side effects and so the performance drop might occur somewhere else in the code. In some cases you won't be able to see anything that should lead to this problem. Go through the latest changes that have been made and assess whether these might be the source of the problem. Now what?įirst diagnose! To determine the source of the problem you can: Ok, so you've go a reproducible moment in which the game starts running slow.

Burnin rubber 3 giant windows#

Sometimes it's a freak incidence and you won't be able to reproduce it as it may not be a problem with your game but rather with windows or the game development program (luckily these occurrences are rare). The first thing you should pay attention to is what you did to reach this point.

burnin rubber 3 giant

Suppose at some point during game development you're playing the game and it starts running slow, big frame drops. This week I'll talk about slow performance and how we deal with it.











Burnin rubber 3 giant